Traditional game development usually takes half a month from idea to launch. With CloudBase, the whole path — AI requirement analysis, code generation, debugging, optimization and deployment — takes under 4 hours. Blazing fast, double the productivity.
Six core CloudBase capabilities that simplify the foundation
- Cloud Database — real-time sync, ready for multiplayer game scenarios.
- Cloud Functions — serverless compute with support for multiple languages.
- Cloud Storage — integrated CDN acceleration, large file uploads supported.
- Authentication — deep integration with the WeChat ecosystem, WeChat sign-in, and a complete permission system.
- Static Hosting — deploy front-end assets with CDN acceleration and custom domains.
- Cloud Run — containerized deployment that can run back-end services in any language.
Full-stack solutions for every game scenario
- WeChat Mini Game (native) — call CloudBase APIs directly from mini programs / mini games.
- Cocos Creator — Cocos officially recommends CloudBase as the backend service.
- Unity 3D — for 3D games, Unity can call CloudBase services over HTTP APIs.
- Web full-stack games — modern web stack, easy to build and deploy.
- Cloud Run — containerized game development with WebSocket long connections.
- Authentication — built-in WeChat OpenID sign-in, no need to build your own user system.
Start building now
Step 1: Prepare the environment — install CloudBase CLI
curl https://static.cloudbase.net/cli/install/install.sh -fsS | bash
Step 2: Download a project template
tcb ai --template miniprogram
tcb ai --template react
Step 3: Configure AI
tcb ai
Step 4: Talk to the AI in natural language
"Based on the project's requirements doc, carry out the full game deployment for me."
A few minutes later, your game is live.
Links
- AI Toolkit: https://docs.cloudbase.net/ai/cloudbase-ai-toolkit/
- AI CLI: https://docs.cloudbase.net/cli-v1/ai/introduce
Full walkthrough: Shipping a multiplayer Overcooked-style game in 2 days — can AI + CloudBase really do it all?

